Ambitious with a decent scope
There's a fair amount of good content, with a couple of chapters on 3d by Glen Rhodes, who is a good author and inspiring scripter.
mediocre at best
Of course there's nothing new or amazing here as flash5 is "old" by this era's definition and this book was made in August 2001, but that doesn't mean having a book on this topic isn't useful in and of itself. The problem with this type of book is that it skims the "core essentials" of gamemaking, and provides completed games for you to teach yourself... I could go to a dozen sites and teach myself games.
What I need is a book that holds your hand through building the essential widgets in game making. multiple hit tests, function completion, forking the same function with multiple instances, etc. Not something that says "see? here's a game that does all this stuff now look through it."
This book will only be frustrating to someone who loves the friends of ed series. . . but it acts as a great tool to sell the other books for sure, as I learned more about game making in Flash 5 Actionscript Studio & Flash 5 Dynamic Content studio than in this book.
Bottomline: this should have been entitled Flash Games Exhibition
complex but incredible ....
Incredible book. The authors have brought the game classic game development environment on the flash platform.
Os probably the most complex book on flash games, but it' a must to have on your developer shelf!
Well Done Advanced Game Book
I like this book alot. I have worked through a slew of books on
flash since Flash 4, and this one makes the most sense to me from the mechanics of game programming POV. Organized, and to the point. Don't make this the first book you read on Flash,
cause you will be in over your head. It focuses just on the advanced engineering of game relating to Flash.
Great for newbie game developers in flash environment
The authors in this book have provided an enormous amount of code to pick through and learn from. If that's your sort of thing this book is great!Make no mistake the Authors do assume you have a handle on ActionScripting!
Really great detailed chapter on flash optimization!