|
|
Search for Mark Overmars books:
Displaying 1 to 13 of 13 total results (Page 1 of 1):

The Game Maker's Apprentice: Game Development for Beginners (Technology in Action) By
Jacob Habgood, Mark Overmars
Rated: 5.0 (35 reviews)
|

Computational Geometry: Algorithms and Applications By
Mark de Berg, Otfried Cheong, Marc van Kreveld, Mark Overmars
Rated: 4.5 (15 reviews)
|

Algorithms for Robotic Motion and Manipulation: 1996 Workshop on the Algorithmic Foundations of Robotics By
Workshop on the Algorithmic Foundations of Robotics
(Not rated yet.)
|

Storing line segments in partition trees (Technical report / Utrecht University. Dept. of Computer Science) By
Mark H Overmars
(Not rated yet.)
|

Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers (Lecture Notes in Computer Science) By
(Not rated yet.)
|

Computational geometry and its application to computer graphics (Technical report / Utrecht University. Dept. of Computer Science) By
Mark H Overmars
(Not rated yet.)
|

Algorithmic Foundations of Robotics VI (Springer Tracts in Advanced Robotics) By
(Not rated yet.)
|

On rectangular visibility (Research report. University of Waterloo. Department of Computer Science) By
Mark H Overmars
(Not rated yet.)
|

Finding minimum area k-gons (Technical report / Utrecht University. Dept. of Computer Science) By
Mark H Overmars
(Not rated yet.)
|

Bit vs time tradeoffs for synchronous elections (Technical report. Carleton University. School of Computer Science) By
Mark H Overmars
(Not rated yet.)
|

Folding Letter-Marks II By
MArk Overmars
(Not rated yet.)
|

The Design of Dynamic Data Structures (Lecture Notes in Computer Science) By
Mark H. Overmars
(Not rated yet.)
|

New upper bounds in Klee's measure problem (Technical report / Utrecht University. Dept. of Computer Science) By
Mark H Overmars
(Not rated yet.)
|
Previous 1
Next
|
Search for More Books...
|
Other Sites Related to Mark Overmars...
|
|
|