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PHP Game Programming


By Matt Rutledge
 
Image of: PHP Game Programming
Pricing Details:

List Price:$39.99
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Book Details:

Format:Paperback, 376 pages.
Publisher:Course Technology PTR 2004-02-24
ISBN:159200153X

Average Customer Rating:

2.0 2 out of 5 stars (1 reviews)

Editorial Reviews:

"PHP Game Programming" offers you the introduction you need to begin creating your own online games. You'll be amazed at the games you can create with this powerful - and completely free - development tool! Dive right in as you begin with coverage of server configuration and the major features of PHP. Then you're off and running as you use PHP to create and manipulate graphics, develop a chess game using a non-relational database, and send and receive data through sockets. Put your new skills to use as you create your own massively multiplayer online game! From the basics of PHP and HTML to the exciting task of creating dynamic terrain and Flash movies, "PHP Game Programming" will help you turn your online game ideas into reality!


Customer Reviews:

2 out of 5 stars Ultimately...

... not that good. It's unfortunate that the only book dedicated to php game programming really falls short on many levels. The main problem with this book, is it jumps from the very basics of php and mysql to extremely advanced topics all within a matter of a few pages... entirely omitting users of intermediate php/mysql knowledge. The book has a chapter about creating a MMO (my sole purpose for buying the book).. yet it doesn't tell you anything about HOW to make the MMO. The source code for the MMO has 150+ files, yet the chapter is only 20 pages long...

The author does a great job explaining how to use php and mysql.. including great instructions for installation... the problem is that other books dedicated to learning these subjects do it better. This book should be about learning how to program a game in php/mysql, and it's not. This book is a book about learning the basics of php/mysql with some source code WAY more advanced than anything the book will cover. If you're advanced enough to decipher the authors code, then you don't need this book in the first place becaues you could already make games if you wanted. This book contains no content on game planning or design.

The author write effectively.. I'd love for him to take a second pass at writing this... perhaps sit down and write a book dedicated to teaching you how to program a game. The MMO that comes within the book is certainly complex enough to deserve a book of it's own. Ultimately, this book is 280 pages long.. you cannot teach someone how to make a game in php/mysql in 280 pages.

I'd love to see an author write a book that illustrates making a game from concept to design to code... the how and the why of the processes, and have it return a good game you can use as a foundation for creating other game.

I really looked forward to getting this book before it was published. Now almost a year later, having been through the book 3 times fully, I can say I'm no closer to having any idea how to make a game than when I started.


Customers who bought this book were also interested in:


Massively Multiplayer Game Development (Game Development Series)


Beginning C ++ Through Game Programming, Second Edition


PHP and MySQL Web Development (4th Edition) (Developer's Library)


Beginning Flash Game Programming For Dummies


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